251 lines
6.2 KiB
Go
251 lines
6.2 KiB
Go
package croc
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import (
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"net/http"
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"time"
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log "github.com/cihub/seelog"
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"github.com/frankenbeanies/uuid4"
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"github.com/gorilla/websocket"
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"github.com/pkg/errors"
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)
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func (c *Croc) startServer(tcpPorts []string, port string) (err error) {
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// start cleanup on dangling channels
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go c.channelCleanup()
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var upgrader = websocket.Upgrader{} // use default options
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http.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
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ws, err := upgrader.Upgrade(w, r, nil)
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log.Debugf("connecting remote addr: %s", ws.RemoteAddr().String())
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if err != nil {
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log.Error("upgrade:", err)
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return
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}
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defer ws.Close()
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var channel string
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for {
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log.Debug("waiting for next message")
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var p payload
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err := ws.ReadJSON(&p)
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if err != nil {
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if _, ok := err.(*websocket.CloseError); ok {
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// on forced close, delete the channel
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log.Debug("closed channel")
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c.closeChannel(channel)
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} else {
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log.Debugf("read:", err)
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}
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break
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}
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channel, err = c.processPayload(ws, p)
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if err != nil {
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// if error, send the error back and then delete the channel
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log.Warn("problem processing payload %+v: %s", p, err.Error())
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ws.WriteJSON(channelData{Error: err.Error()})
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c.closeChannel(channel)
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return
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}
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}
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})
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log.Debugf("listening on port %s", c.ServerPort)
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err = http.ListenAndServe(":"+c.ServerPort, nil)
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return
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}
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func (c *Croc) updateChannel(p payload) (err error) {
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c.rs.Lock()
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defer c.rs.Unlock()
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// determine if channel is invalid
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if _, ok := c.rs.channel[p.Channel]; !ok {
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err = errors.Errorf("channel '%s' does not exist", p.Channel)
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return
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}
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// determine if UUID is invalid for channel
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if p.UUID != c.rs.channel[p.Channel].uuids[0] &&
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p.UUID != c.rs.channel[p.Channel].uuids[1] {
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err = errors.Errorf("uuid '%s' is invalid", p.UUID)
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return
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}
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// assign each key provided
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assignedKeys := []string{}
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for key := range p.State {
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// TODO:
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// add a check that the value of key is not enormous
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// add only if it is a valid key
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if _, ok := c.rs.channel[p.Channel].State[key]; ok {
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assignedKeys = append(assignedKeys, key)
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c.rs.channel[p.Channel].State[key] = p.State[key]
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}
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}
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log.Debugf("assigned %d keys: %v", len(assignedKeys), assignedKeys)
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return
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}
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func (c *Croc) joinChannel(ws *websocket.Conn, p payload) (channel string, err error) {
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log.Debugf("joining channel %s", ws.RemoteAddr().String())
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c.rs.Lock()
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defer c.rs.Unlock()
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// determine if sender or recipient
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if p.Role != 0 && p.Role != 1 {
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err = errors.Errorf("no such role of %d", p.Role)
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return
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}
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// determine channel
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if p.Channel == "" {
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// TODO:
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// find an empty channel
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p.Channel = "chou"
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}
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if _, ok := c.rs.channel[p.Channel]; ok {
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// channel is not empty
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if c.rs.channel[p.Channel].uuids[p.Role] != "" {
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err = errors.Errorf("channel '%s' already occupied by role %d", p.Channel, p.Role)
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return
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}
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}
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log.Debug("creating new channel")
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if _, ok := c.rs.channel[p.Channel]; !ok {
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c.rs.channel[p.Channel] = newChannelData(p.Channel)
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}
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channel = p.Channel
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// assign UUID for the role in the channel
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c.rs.channel[p.Channel].uuids[p.Role] = uuid4.New().String()
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log.Debugf("(%s) %s has joined as role %d", p.Channel, c.rs.channel[p.Channel].uuids[p.Role], p.Role)
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// send Channel+UUID back to the current person
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err = ws.WriteJSON(channelData{
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Channel: p.Channel,
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UUID: c.rs.channel[p.Channel].uuids[p.Role],
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Role: p.Role,
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})
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if err != nil {
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return
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}
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// if channel is not open, set initial parameters
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if !c.rs.channel[p.Channel].isopen {
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c.rs.channel[p.Channel].isopen = true
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c.rs.channel[p.Channel].Ports = c.TcpPorts
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c.rs.channel[p.Channel].startTime = time.Now()
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p.Curve, _ = getCurve(p.Curve)
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log.Debugf("(%s) using curve '%s'", p.Channel, p.Curve)
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c.rs.channel[p.Channel].State["curve"] = []byte(p.Curve)
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}
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c.rs.channel[p.Channel].websocketConn[p.Role] = ws
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log.Debugf("assigned role %d in channel '%s'", p.Role, p.Channel)
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return
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}
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// closeChannel will shut down current open websockets and delete the channel information
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func (c *Croc) closeChannel(channel string) {
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c.rs.Lock()
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defer c.rs.Unlock()
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// check if channel exists
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if _, ok := c.rs.channel[channel]; !ok {
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return
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}
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// close open connections
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for _, wsConn := range c.rs.channel[channel].websocketConn {
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if wsConn != nil {
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wsConn.Close()
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}
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}
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// delete
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delete(c.rs.channel, channel)
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}
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func (c *Croc) processPayload(ws *websocket.Conn, p payload) (channel string, err error) {
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log.Debugf("processing payload from %s", ws.RemoteAddr().String())
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channel = p.Channel
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// if the request is to close, delete the channel
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if p.Close {
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log.Debugf("closing channel %s", p.Channel)
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c.closeChannel(p.Channel)
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return
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}
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// if request is to Open, try to open
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if p.Open {
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channel, err = c.joinChannel(ws, p)
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if err != nil {
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return
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}
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}
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// check if open, otherwise return error
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c.rs.Lock()
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if _, ok := c.rs.channel[channel]; ok {
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if !c.rs.channel[channel].isopen {
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err = errors.Errorf("channel %s is not open, need to open first", channel)
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c.rs.Unlock()
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return
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}
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}
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c.rs.Unlock()
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// if the request is to Update, then update the state
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if p.Update {
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// update
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err = c.updateChannel(p)
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if err != nil {
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return
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}
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}
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// TODO:
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// relay state logic here
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// send out the data to both sender + receiver each time
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c.rs.Lock()
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if _, ok := c.rs.channel[channel]; ok {
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for role, wsConn := range c.rs.channel[channel].websocketConn {
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if wsConn == nil {
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continue
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}
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log.Debugf("writing latest data %+v to %d", c.rs.channel[channel].String2(), role)
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err = wsConn.WriteJSON(c.rs.channel[channel])
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if err != nil {
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log.Debugf("problem writing to role %d: %s", role, err.Error())
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}
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}
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}
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c.rs.Unlock()
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return
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}
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func (c *Croc) channelCleanup() {
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maximumWait := 10 * time.Minute
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for {
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c.rs.Lock()
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keys := make([]string, len(c.rs.channel))
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i := 0
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for key := range c.rs.channel {
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keys[i] = key
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i++
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}
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channelsToDelete := []string{}
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for _, key := range keys {
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if time.Since(c.rs.channel[key].startTime) > maximumWait {
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channelsToDelete = append(channelsToDelete, key)
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}
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}
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c.rs.Unlock()
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for _, channel := range channelsToDelete {
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log.Debugf("channel %s has exceeded time, deleting", channel)
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c.closeChannel(channel)
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}
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time.Sleep(1 * time.Minute)
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}
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}
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